Scars of Amethyst

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Professional Game Master

🔽 See below for my published modules and custom classes.

Lead Game Designer | TTRPG Narrative & Mechanics Specialist

With over eight years of dedicated experience in creating immersive campaign settings and engaging modules for tabletop role-playing games (TTRPGs), I bring a deep understanding of narrative design, world-building, and player engagement to the role of Lead Game Designer.

  • Extensive experience with Pathfinder, Starfinder, and Dungeons & Dragons, mastering their mechanics, balancing systems, and adventure-building methodologies.

  • Crafted numerous TTRPG modules that offer balanced challenges, intriguing plots, and memorable encounters, catering to diverse player styles and preferences.

  • Successfully hosted TTRPG sessions for over 30 players, demonstrating strong organizational skills and the ability to manage large groups while maintaining an engaging and fun environment.

  • Skilled in designing intricate storylines, branching narratives, and compelling character arcs that captivate players and drive sustained engagement.

  • Proficient in multiple TTRPG systems, allowing for flexible and adaptable game design to meet the needs of different gaming groups.

  • Conducted extensive playtesting to refine and enhance game mechanics, ensuring a polished and enjoyable player experience.

The Pain in Truth campaign module set up.

Divine Class - Starfinder 1E

Age of War campaign module set up.