Scars of Amethyst
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Professional Game Master
With over eight years of dedicated experience in creating immersive campaign settings and engaging modules for tabletop role-playing games (TTRPGs), I bring a deep understanding of narrative design, world-building, and player engagement to the role of Lead Game Designer.
Crafted numerous modules that offer balanced challenges, intriguing plots, and memorable encounters, catering to diverse player styles and preferences.
Successfully hosted TTRPG sessions for over 30 players, demonstrating strong organizational skills and the ability to manage large groups while maintaining an engaging and fun environment.
Skilled in creating intricate storylines and character arcs that captivate players and drive sustained engagement.
Proficient in various TTRPG systems, allowing for flexible and adaptable game design that meets the needs of different gaming groups.
Conducted extensive playtesting to refine and enhance game mechanics, ensuring a polished and enjoyable player experience.