Byte Hack
Lead Producer
As the Lead Producer/Director of a small indie game studio of 12 people, I have honed my skills in game design through hands-on experience and leadership. My role encompassed:
Overseeing the entire game development process, from conceptualization to release.
Leading and managing a multidisciplinary team of developers, designers, and artists.
Defining the vision and direction of the game.
Creating and maintaining project schedules, timelines, and budgets.
Identifying potential risks to the project and developing mitigation strategies.
Addressing creative challenges and finding innovative solutions.
Facilitating brainstorming sessions and encouraging creative input from the team.